The Wrath HD community
Loriendal
I didn’t know Loriendal, but his work with Trimitor helped make this client possible. After Loriendal’s passing, Trimitor continued the project they started together in 2019.
Read Trimitor’s story of the project.
The Foundation
- Loriendal and Trimitor built and maintained the HD client.
- Andre reworked Patch-Y and created the HD, New Spells Off and Non-HD editions.
- Project Reforged contributors shared the HD loading screens and world-map artwork.
- Trimitor WDM supplies the 2.4.5 dungeon/raid maps, beta cave expansion and required WDM/!Astrolabe support used by the optional map upgrade.
- Blizzard Entertainment created World of Warcraft, its original artwork and localized text.
- Lau added ground indicators and multilingual support, adapted loading screens and maps, and built Lau Setup to install the upgrade.
Early Patch-Y feedback and technical discussion
- Suppository helped work out Patch-S compatibility.
- Romper compared HD and Non-HD visuals and shared a video bug report.
- Drain reported missing class-spell animations in the HD setup.
- DisQuaD reported problems on the Russian client.
- Crumpy helped troubleshoot regional download access.
Around Project Reforged
The Project Reforged team draws on years of work from the WoW modding community.
| Contributor | Work |
|---|---|
| Bibsan / Space_Slam | Creature patch and project help |
| Appletrey | Vanilla-inspired world recreation |
| MacWarrior | GameObjects and map fixes |
| Kraulspine | Custom models |
| Audia | Sound patch |
| Morfium | Skyboxes and custom doodads |
| Shady | Guides and model ports |
| Tomkek | Custom models |
| NetherStray and Kass / Epsilon Crew | Dragon models, assets and ports |
| Billy Hoyle | Community support and client edits |
| Sectym | Skybox patch |
| Assasiinss (Сергей) | Upright orc model base |
| Fauxieshaux | Creature ports |
| Falarson | TwoW HD foundation |
| Leviaathan and Finsternis | HD model foundations |
| Maribeth / OdysseyMods | Upscaling script and tree models |
| Loriendal | WotLK HD Client |
Tools and test infrastructure
- StormLib — reading and writing MPQ archives.
- Pillow and ImageMagick — decoding, resizing and encoding textures.
- .NET Framework — the Windows installer interface and runtime.
- GitHub Releases — installer and game-file downloads.
- Unicorn — checking the executable patch’s machine-code behavior.
- Docker, Wine, X11 and AzerothCore — running the test clients and realm.
Artwork
The English loading set includes my client’s existing artwork, with AI-assisted restoration of Northrend, Outland and Caverns of Time. The Chinese loading screens and the optional minimap upgrade use interpolation.
I also used image generation to enlarge four loading-art previews for this site. Select a loading image to open the original game screenshot.